C.V.

Beverly L. Harrison, Ph. D.

Curriculum Vitae

  

Principal Researcher, Cloud & AI Division, Microsoft
Microsoft,  3600 157th Ave NE,  Redmond, WA     980529

Affiliate Faculty:
Information School, Univ. of Washington
Dept. Of Computer Science and Engineering, UW
School of Art, Design Division, UW

Email: 00beverly at gmail dot com    (like 007 but 00beverly)  
Web: www.beverlyharrison.org

Educational Background:

1991 - 1996      Univ. of Toronto        Toronto, Ontario
Ph. D. (magna cum laude), Dept. of Industrial Engineering, specializing in User Interface Design and Human Factors Engineering, Thesis: The Design and Evaluation of Transparent User Interfaces.

 1989 - 1991      Univ. of Toronto     Toronto, Ontario
Masters of Applied Science (1991), (magna cum laude), Dept. of Industrial Engineering, Thesis: The Annotation and Analysis of Video Documents.

1985 - 1987     Algonquin College   Ottawa, Ontario
Teaching/training certification (1987), part time studies and seminar series

1982 - 1987     Univ. of Waterloo      Waterloo, Ontario
B. Mathematics 
(1987). Honors Co-op Computer Science, with Psychology and Business minors

1979- 1982     Dawson College       Montreal, Quebec
Degre des Etudes Collegiales (1981), Honors Computer Science and Business. (Top graduating student 92% GPA).

Languages: Fluent in English, French.

Selected Employment Experience:

Principal Researcher, Developer Division (Cloud &AI), Microsoft, Redmond (August 2015 to Present)

          I am currently working in the Cloud & AI division of Microsoft on customer research, customer segmentation, product strategy, pricing strategy with the Azure tools and diagnostics teams. I currently support about 40 PMs, with technical areas of particular emphasis in: use of microservices, containerization, and serverless functions (in addition to Azure tools and diagnostics more broadly), Java on Azure, IoT customer research, Go language research. The research is multi-method and includes surveys, concept value tests, interviews, field/site studies, focus groups, and a number of standarized product metrics such as NPS (net promoter scores), CSAT/NSAT, HaTS (Happiness Tracking Score).

Senior Director of Mobile Research/Senior Principal Research Scientist, Yahoo Labs, Sunnyvale (October 2012 to Febuary 2015)

          Created and built world class mobile research team (10 members + 8 interns) in <20 months.  Responsible for all recruiting, hiring, research management, creating and leading new projects, and defining strategic research directions. Advisor to M&A team for technical due diligence on acquisitions/partnerships for mobile, speech technology, sensor companies. Significant expertise in user experience, user research methods and management, natural user interfaces – gesture & speech, depth cameras, thermal imaging, audio, smart homes, car sensing, Internet of Things. Group research focus - understanding and inferring everyday user behavior though a combination of user studies, applying machine learning techniques to sensor data, building prototypes, and evaluating these prototypes. Product impact areas – Aviate, mobile search, speech-enabled search/mail/news, location tech, ad quality. Frequent invited keynote speaker on future of mobile for Yahoo. Mid-year promotion in 2014, won 3 corporate awards Dec 2014. Award - Executive/professional woman of the year 2013/2014 – National Association of Profession Women. Who's Who award for professional of the year for 2015.

Principal Engineer, Lab126-Amazon, Cupertino (April 2011 to April 2012)

           Full time principal engineer/principal scientist at Lab126 working on new consumer projects. Responsible for all aspects of usage models, UX on early concept for Echo plus interactive projection project, strategic UX consultant on 3 other projects (incluing Fire TV).  As individual contributor – define & prioritize key use cases, user scenarios, technical & empirical experiments demonstrating new h/w and sw, define features to implement (and run software and hardware sprints associated these), create and give demos at each phase for Jeff Bezos. Leadership role also includes recruiting, hiring, managing user interface, user research, design, and UX staff including direct reports. Significant expertise in natural user interfaces – gesture, speech, depth cameras, audio.  Strategy consultant on due diligence for Merger and Acquisition group at Amazon. Worked daily with Product Management, Hardware and Software teams, and negotiated key vendor collaborations.

Senior Research Scientist and Manager, Intel Labs Seattle (October, 2005 to April, 2011 – lab closed)

            Full time senior scientist in ubiquitous computing, eldercare/health sensor monitoring, mobile technology design, user interface design, consumer research and evaluation studies. Edlercare sensing research incorporated into commercial product with GE (and joint study with Intel,  GE and Mayo Clinic).  Founded and led Intel Lab’s initiative in interactive projection, gesture and object recognition which has resulted in multiple joint-path-finding projects with 5 Intel business units and led to Intel's RealSense product in collaboration with SoftKinetic. Responsibilities include advising Intel senior management on strategic planning for product groups and business units, setting strategic directions for Intel Research and leading key research projects at the Seattle Research Lab, managed 5 direct reports at Intel Labs. Specific research directions were to create and lead new efforts in the application of novel sensor technologies including eldercare/health apps, machine learning and/or mobile context-aware technologies. Played significant advisory role for Intel business units with product roadmap planning for a 10-year time horizon including articulating key trends, technology usage scenarios and implications for product design. ; filed foundational patents, won multiple Intel awards. Proven success record in managing, team and project leadership, teamwork and collaboration, and innovation.

Senior Research Scientist, IBM Almaden Research Center (Nov, 2000 to Sept, 2005)

            Full time research staff position in user interface design, consumer research and evaluation studies. Working closely with IBM product marketing, strategic planning, and product development groups on novel user interface technologies, new product usage scenarios and applications for handheld and mobile products (w/PC division), next generation time management products, email and calendar tools (Lotus product strategy is now based on this work, specific technology was transferred to Lotus products launched as Hawthorne) and Web based technologies for the US Intelligence community for internet data discovery and mining (resulting in securing multi-million dollar customer contract and resulting Web Fountain/OmniFind IBM product). Current interests are consumer research, the design and evaluation of novel user interface technologies, UI design, ubiquitous computing, and mobile technologies and applications. 

Director of User Experience, SoftBook Press, Inc. (Acquired by Gemstar International) (June, 1999 to Sept, 2000)

            Full time senior management position reporting to CEO in a successful e-book startup company. Responsible for “all elements of the user experience” including: product specification, user needs assessment, hardware ergonomics of device and display, software user interface design, UI for web-based publishing application software, UI for web-based bookstore and personal library and other enterprise web-based applications. Established UI design process, usability testing procedures, experimental studies, focus groups on new product designs. Re-designed much of the software (approx. 10 different products) and hardware ergonomics (2 new versions). Established budgets and staffing plan for UI design and usability. Worked closely with all divisions of company – executive staff, marketing, sales, customer service, content production, engineering, industrial and mechanical design. (Company acquired by Gemstar International, Feb 2000, product licensed out to Thompson and branded/sold by RCA).

Senior Research Scientist/Project Lead, Xerox Palo Alto Research Center (August, 1996 to June, 1999)

Full time scientist in the area of human-computer interaction, empirical experimentation, augmented reality, and the design of new wireless device technologies. Created successful high-impact innovations in 2 areas: (1) the design and evaluation of portable display technologies with a focus on e-book related innovations (subsequently contributed to the patent portfolio and product design of the Xerox spin off company Uppercase, Inc. – later acquired by Microsoft) and (2) augmented reality office technologies (featured in the Xerox President's keynote speech at Comdex'98) which generated over 10 publications at top conferences and more than 20 patents. Was one of the co-founders/leaders of the "Office of the Future" project at PARC (1998) and of the eXtreme User Interface group. Was co-author, co-PI on DARPA grant for $6 million on behalf of Xerox PARC. 

Research Staff, AliaslWavefront Inc. (1994 to 1996) (acquired by SGI, 1995) (full time concurrent with PhD)

Consultant for usability testing and evaluation of new UI technologies, experimental design, statistical analysis, design and development of advanced computer animation technologies and user interfaces. Involved in the definition and deployment of new technologies and tools for future Alias products in 3-D modeling and animation. Guided and later performed data analytics on newly instrumented software products to assess usage patterns and recommend re-design options to improve performance and effectiveness of existing software products. Assisted Director of Research in founding research group and establishing patenting process at Alias.

Corporate Design Group. Bell-Northern Research Ltd. (1987-1989. full time) (now Nortel)

Project lead and designer for new telecommunications products and international product line for Northern Telecom Inc. Work included consumer research, product design, user interface design, building prototypes, and usability testing. Designed and tested prototypes for the next generation of large display, Norstar touch phones. Designed and implemented a new product bug reporting and tracking system for the Norstar product line (won corporate award for this work). This system proved so effective that it spearheaded a re-assessment by executives of the entire corporate-wide bug tracking system which was re-designed based on my work (won 2nd award for corporate innovation). Promoted to management position for 2 groups of 7 and 5 members respectively where I was responsible for staffing, enhancing skill set of existing staff, and solving turnover and morale problems (zero turnover, 5 new hires, and upgraded skills of 75% of existing staff during my tenure as manager).


Selected Professional Activities and Associations:

Membership in the following organizations:

Association for Computing Machinery (ACM)
Special Interest Group on Computer Human Interaction (ACM SIGCHI and BayCHI)
Special Interest Group on Graphics (ACM SIGGRAPH)
Human Factors and Ergonomics Society (HFES, formerly HFS)
Human Factors Association of Canada (HFAC/ACE)
Women in Engineering Association (WEA)
National Asssociation of Professional Women (NAPW) 

Service on conference committees and professional associations:

Board member – GRAND National Center of Excellence, Canada (Federal government funding agency for Candian universities and faculty); by invitation only. 2010, 2011, 2012 (since founding of agency)

Program Committees - Ubicomp 2003, 2004, UIST multi-year, ACM SIGCHI 1999 to present- multi-year, Tangible and Embedded Interfaces 2006, 2007, 2008, 2010, International Symposium on Wearable Computing '98, ACM CSCW 1996, 2008, Ambient Intelligence 2008.

Chair for ACM CSCW'94 Conference. Video Technical Program

Chair for ACM CSCW'92 Conference. Audio/Visual

Chair for ACM Uibcomp 2006, Posters

Co-Chair for ACM CSCW 2008, Papers

Reviewer for: Journal of Behavior and Information Technology, Wired Magazine , The Economist, Journal of Human-Computer Interaction, IEEE Computer Graphics and Applications, IEEE Mobile Computing, IEEE Pervasive Computing, Graphics Interface Conference (1990 to present), ACM CHI Conference (1992 to present), Human Factors and Ergonomics Association (1991 to present), User Interface Software and Technology (ACM UIST) (1992 to present), EuroGraphics (1996, 1997), ACM Ubicomp (2000 to present), ACM Computer Supported Cooperative Work (1996 to present), HCI International conference (1999 to present), Interact (1996 to present).


Patents:

US9971972      Predicting the next application that you are going to use on Aviate. Issued May, 2018.

US9754284      System and method for event triggered search results. Issued Sept, 2017.

US9704361      Projecting content within an environment. Issued July, 2017.

US9406170      Augmented Reality system with activity templates. Issued Aug, 2016.

US92629832      Rear projection system with passive display screen. Issued Feb, 2016.

US9195127      Rear projection system with infrared transparency. Issued Nov, 2015.

US20160011699      System and Method for displaying transitional mobile ads during network page download latency time. Pending/published June, 2015.

US9124786      Projecting content onto semi-peristent displays. Issued Nov, 2011.

US20110280439      Techniques for Person Detection. Pending/published Nov, 2011.

US20060190555      Techniques for Automatically Distinguishing Between Users of a Handheld Device. Issued Feb 18, 2010.

US8549418      Projected Display to Enhance Computer Device Use. Granted Oct, 2013

US 20060168550    System, Method and Apparatus for Creating and Managing Activities in a Collaborative Computing Environment. Issued July 27, 2006.

US20060190555    Wrapping of Non-Live Objects for Liveness, Issued Aug 2006.

US20060129569   System and Method for Partially Collapsing a Hierarchic Structure for Information Navigation, Issued June 16, 2006

US6798349            Passive microwave tag identification system. Issued Sept, 2004.

US6573916            Navigation of rendered virtual environments using physical tags.  Issued June, 2003.

US20030076343A1  Handedness detection for a physical manipulatory grammar.  Issued April 2003.
US6243074                                                                                                Issued June 2001.

US6542083            Electronic tag position detection using radio broadcast. Issued April 2003.

EP0986020A3              Information management system supporting multiple electronic tags. Issued Jan 2003.
US6176425                                                                                                Issued Jan 2001.
EP0986020A2                                                                                                Issued March 2000.

US6498601            Method and apparatus for selecting input modes on a palmtop computer. Issued Dec 2002.
EP1103883A3, EP1103883A2                                                                        Issued May 2001.

US6446208            User interface system based on sequentially read electronic tags. Issued October 2002.

EP1103824A3            Virtual control system using non-imaging scanners.  Issued Sept, 2002
EP1103824A2                                                                                    Issued May 2001.

US6422474            N-space indexing of digital data representations using physical tags. Issued July 2002.

US6342830            Controlled shielding of electronic tags. Issued Jan 2002.

US6340957            Dynamically relocatable tileable displays.  Issued Jan 2001.
EP0899651A3                                                                        Issued Feb 2000.
EP0899651A2                                                                        Issued March 1999.

US6340931            Network printer document interface using electronic tags. Issued Jan 2002
US6249226                                                                                    Issued June 2001.

US6326946            Operator icons for information collages. Issued December 2001.

US6317128            Graphical user interface with anti-interference outlines for enhanced variably transparent applications.  Issued Nov 2001.

US6297838            Spinning as a morpheme for a physical manipulatory grammar.  Issued Oct 2001.

US6297805            Multiple interacting computers interfaceable through a physical manipulatory grammar. Issued Oct 2001.

US6268857            Computer user interface using a physical manipulatory grammar. Issued July 2001 

US6243075            Graspable device manipulation for controlling a computer display. Issued June 2001.

EP1103914A1            Patterned retroreflective tags usable in laser scanning systems. Issued May 2001. 

US6160540            Zoomorphic computer user interface, Issued Dec 2000.
EP0929027A3                                                            Issued May 2000.
EP0929027A2                                                            Issued August 1999.

US6118427            Graphical user interface with optimal transparent thresholds for maximizing user performance and system efficiency.  Issued Sept 2000. 

EP0987622A2            Surface mounted information collage. Issued March 2000.
US6005482                                                                        Issued Dec 1999.

US6008727            Selectively enabled electronic tags.  Issued Dec 1999.

US5666499            Clickaround tool-based graphical interface with two cursors. (with T. Baudel, B. Buxton, G. Fitzmaurice, and R. Owen). Issued 1995.

 

Selected Press Releases and News Interviews:

Invited Keynote speech – The Future of Mobile – IAB Mexico, August 13, 2014 (along with 8 press interviews in LATAM press) 

Invited Keynote speech – The Future of Mobile Technologies– Mobile Marketing Association, Singapore, May 22, 2014 

Interview – The Hindi, May, 2014 

Interview - Singapore Straits - Business Week – May 2014 

DICE Conference Panel (Feb 2011)– televised on G4; the Future of Gaming, Panelists – Dr. Beverly Harrison - Intel and Dr. Richard Marks - Sony .

Jan CES: Intel keynote and booth demo: Interactive Toys – Lego

AutoDesk University Trade Show, Nov 2010, Las Vegas, Nevada: Intel and Autodesk demonstration of interactive 3D gestures and modeling

BusinessWeek magazine – Nov 2010: Profiling Innovators: Beverly Harrison

CNN October 2010 - Edge of Discovery (technology profile)

CBS Dec 2010 – Technology Innovation profile – CBS Evening News


Selected Refereed Conference Papers/Publications:

Driver Classification Based on Driving Behaviors. (2016). Zhang C., Patel, M., Buthpitiya, S., Lyons, K., Harrison, B. Abowd, G. ACM Intelligent User Interfaces (IUI) 2016.

Predicting the next app that you are going to use. (2014). Silvestri, F. Liang, D., Baeza-Yates. R., Harrison, B. WSDM 2015. Won best paper award at Yahoo TechPulse corporate conference (acceptance rate 15%).

Three hours a day: A Study of Teen Use of Smartphones. (2015) Rafalow, M., Bentley, F., Lyons, K., Church, K., Harrison, B. Journal of HCI, Oct 2015 

Investigating Receptiveness to Sensing and Inference in the Home Using Sensor Proxies. Choe, E.K., Consolvo, S., Jung, J., Harrison, B., Patel, S., & Kientz, J.A. (2012). In the Proceedings of the 14th International Conference on UbiquitousComputing (UbiComp 2012), Pittsburgh PA., Sept 5-8, 2012

Living in a Glass House: A Survey of Private Moments in the Home. Choe, E.K., Consolvo, S., Jung, J., Harrison, B., & Kientz, J.A. (2011). In the Proceedings of the 13th International Conference on Ubiquitous Computing (UbiComp 2011). Beijing, China (September 17–21, 2011).

Examining interaction with general-purpose objecr recognition in LEGO OASIS (2011). Ziola, R., Landes, N., Harrison, B., Fogarty, J., Fox, D., IEEE Visual Language and Human-Centric Computing (VL/HCC) 2011. Sept 12-22, 2011. Pittsburgh, PA. pp. 65-68.

HeatWave: Exploring the Feasibility of Thermal Imaging for Surface User Interaction. Cohn, G., Gupta,S., Ren, X., Harrison, B., Fox, D., Patel, S., (2010) ACM CHI 2011.

Whack Gestures: An Example of Inattentive and Inexact Interaction with Mobile Devices. (2010). (with Hudson, S. E., Harrison, C., and LaMarca, A.) In Proceedings of Tangible and Embedded Interfaces (TEI) 2010. ACM Press.

Bonfire: A Nomadic System for Hybrid Laptop-Tabletop Interaction. (2009). Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock, Beverly Harrison, Adam Rea, Matthai Philipose & Anthony LaMarca.  In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST'09), pp. 129-138, October 2009. ACM Press.

UbiGreen: Investigating a Mobile Tool for Tracking and Supporting Green Transportation Habits. (2009). Jon E. Froehlich, Tawanna Dillahunt, Predrag Klasnja, Jennifer Mankoff, Sunny Consolvo, Beverly Harrison and James A. Landay. Conference on Human Factors in Computing Systems, ACM CHI 2009. 

Examining Difficulties Software Developers Encounter in the Adoption on Statistical Machine Learning. (2008). Patel, K., Fogarty, J., Landay, J. , and Harrison, B. In Proceedings of AAAI 2008.

Using Wearable Sensors and Real Time Inference to Understand Human Recall of Routine Activities. (2008). Predrag Klasnja, Beverly Harrison, Louis LeGrand, Anthony LaMarca, Jon E. Froehlich and Scott Hudson. International Conference on Ubiquitous Computing, UBICOMP 2008

The Mobile Sensing Platform: An Embedded System for Capturing and Recognizing Human Activities (2008). with T. Choudhury, G. Borriello, S. Consolvo, D. Haehnel, B. Harrison, B. Hemingway, J. Hightower, P. Klasnja, K. Koscher, A. LaMarca, J. Lester, J.A. Landay, L. LeGrand, A. Rahimi, A. Rea, & D. Wyatt.  IEEE Pervasive Computing Special Issue on Activity-Based Computing, 7(2), (Apr-Jun 2008), pp. 32-41.

Investigating Statistical Machine Learning as a Tool for Software Development. (2008) with Patel, K., Fogarty, J., Landay, J., and Harrison, B. Conference on Human Factors in Computing Systems, In ACM CHI' 2008.

S. Consolvo, D.W. McDonald, T. Toscos, M.Y. Chen, J. Froehlich, B. Harrison, P. Klasnja, A. LaMarca, L. LeGrand, R. Libby, I. Smith, & J.A. Landay. "Activity Sensing in the Wild: A Field Trial of UbiFit Garden, Proceedings of the Conference on Human Factors and Computing Systems: CHI ’08, (Apr 2008), pp. 1797-806.

Examining Difficulties Software Developers Encounter in the Adoption on Statistical Machine Learning. (2008). Patel, K., Fogarty, J., Landay, J. , and Harrison, B. In Proceedings of AAAI 2008

S. Consolvo, B. Harrison, I. Smith, M.Y. Chen, K. Everitt, J. Froehlich, & J.A. Landay. "Conducting In Situ Evaluations for and with Ubiquitous Technologies," International Journal of Human-Computer Interaction, Vol. 22, No. 1-2, (2007), Pages 103-118.

How Often Do You Ask People to Get Accurate Recall of Routine Activities (2007). (with Klasnja, P., LeGrand, L., LaMarca, A., Froehlich, J., and Hudson, S. E.) In Proceedings of CHI 2007. ACM Press. 

MyExperience: A System for In situ Tracing and Capturing of User Feedback on Mobile Phones (2007). (with Froehlich, J., Chen, M. Y., Consolvo, S., Landay, J.). Proceedings of Ubicomp 2007. 16-19 September, 2007. Innsbruck, Austria.

Conducting In Situ Evaluations for and with Ubiquitous Computing Tecnhologies, (2007). (With S. Consolvo, I. Smith, M. Chen., K. Everitt, J. Forehlich, J. Landay). International Journal of HCI. 22(1), 107-122.

Groupsense: Omnipresent Awareness Information (2002) (with Dieberger, Dorohonceanu, Farrell, Kandogan, Moran, and Smith). Proceedings of CSCW 2002. November, 2002. New Orleans, LA.

Encountering Awareness Information with GroupSense Displays and Tools. (2002). (with Dieberger, Dorohonceanu, Farrell, Kandogan, Moran, and Smith). Proceedings of CSCW 2002. November, 2002. New Orleans, LA.

The past and future of E-books (2000), IEEE Computer Graphics and Applications, June, 2001.

Embodied User Interfaces for Really Direct Manipulation. (2000). (with K. P. Fishkin, A. Gujar, T. P. Moran, and R. Want), Communications of the ACMSept. 2000, Vol.43 No.9, pp75-80.

The Ins and Outs of Collaborative Walls: Demonstrating the Collaborage Concept; (1999). (with T. Moran, E. Saund, W. van Melle, R. Bryll, A. Gujar, K. Fishkin). Proceedings of CHI’99. Short paper. pp. 192-193.

Implementing Phicons: Combining Computer Vision with Infrared Technology for Interactive Physical Icons. 1999. (with D. Moore, R. Want, A. Gujar, and K. Fishkin). ACM UIST’99Ashville, N.C., November 8th-10th 1999. pp 67-68.

Design and technology for collaborage: collaborative collages of information on physical walls. (1999).(with E. Saund, T. Moran, w. van Melle, K. Fishkin). ACM UIST’99Ashville, N.C., November 8th-10th 1999. pp 197-206.

Bridging Physical and Virtual Worlds with Electronic Tags. (1999). (with R. Want, K. Fishkin, and A. Gujar). Proceedings of CHI '99, April 1999, Pittsburgh, PA.

Embodied User Interfaces: Towards Invisible User Interfaces. (1998) (with K. Fishkin and T. Moran). Proceedings of European Workshop on Computer-Human Interaction (ECHI) '98.

Squeeze Me, Hold Me, Tilt Me! An Exploration of Manipulative User Interfaces. (1998) (with K. Fishkin, A. Gujar, C. Mochon, R. Want). Proceedings of CHI '98. Los Angeles, April 18-23, 1998. pp. 17-24..

A Diary Study of Work-Related Reading: Design Implications for Digital Reading Devices, (1998). (with A. Adler, A. Gujar, K. O'Hara, A. Sellen). In Proceedings of CHI'98Los Angeles, April 18-23, 1998. pp.241-248. 

A Comparative Evaluation of Display Technologies for Reading (1998). (with A. Gujar and K. Fishkin), Proceedings of the Human Factors and Ergonomics Society 42 Annual Meeting, October, 1998, Chicago, IL. pp. 527-531.

A Case Study of Transparent User Interfaces in a Commercial 3-D Modeling and Drawing Application. (1996). (with K.Vicente). Proceedings of the Human Factors and Ergonomics Society (HFES) 40th Annual Conference, September, 1996. Philadelphia, PA.

An Experimental Evaluation of Transparent Menu Usage. (1996) (with K. Vicente). Proceedings of CHI'96 Conference. ACM Press. April 14-18, 1996. Vancouver, B. C.

An Experimental Evaluation of Transparent Layered User Interface Tools and Information Content. (1995). (with G. Kurtenbach and K. Vicente). Proceedings of User Interface Software and Technologies (UIST)'95, ACM Press, November, 1995. Pittsburgh, PA.

Transparent Layered User Interface: An Evaluation of a Display Deisgn to Enhance Focused and Divided Attention. (1994). (with H. Ishii, K. Vicente, and B. Buxton). Proceedings of CHI'95 Conference. ACM Press. May, 1995. Denver, CO.

Timelines: An Interactive System for the Collection and Visualization of Temp oral Data (1994). (with R. Owen and R. M. Baecker). Proceedings of Graphics Interface '94 Conference. Banff, Alberta. May 18-20, 1994, pp. 171=178.

Communicating About Communicating: Cross Disciplinary Design of a Media Space Interface. (1994). (with M. Mantei, G. Bierne, and T. Narine). Proc. of CHI'94 Conference, ACM PressBoston, MA.

Do Perceptions Match Reality? A Comparison of Subjective and Objective Measures in Video Mediated Communication. (1992). (with M. H. Chignell and R. M. Baecker). Proceedings of the Human Factors Association of Canada 24th Annual Conference. October 25-28, 1992. Hamilton, Ontario, pp.21-35.

Out of Site, Still In Mind? A Case Study in Video Mediated Communication. (1992). (with M. H. Chignell and R. M. Baecker). Proceedings of the Human Factors Society 36th Annual Conference. Atlanta, GA. October 12-18, 1992, pp. 242-246. 

Designing Video Annotation and Analysis Systems. (1992) (with R. M. Baecker). Proceedings of the Graphics Interface '92 Conference, Vancouver, British Columbia. May 11-15, 1992. pp. 157-166.

Video Annotation and Multimedia Interfaces: From Theory to Practice. (1991).

Proceedings of the Human Factors Society 35th Annual Conference. San Francisco, CA. September, 1991. pp. 319-323.

Task Network Modeling of Human Performance in a Stroop Effect Experiment. (1990). (with S. Zhai and P. Milgram). Proceedings of the Human Factors Association of Canada, 23rd Annual Conference. September 12- 15, 1992. Ottawa, Ontario.


Invited Refereed Articles:

What have you done with Location-Based Services Lately? (2009) Harrison, B., and Dey, A., IEEE Pervasive.Computing, August 2009.

TheVANNA Video Annotation and Analysis System. (1993). Cultural Anthropology Methods Newsletter. Vol 5.2, June 1993. 

Privacy Issues in Video Conferencing. (1993). Special Issue on Privacy in Computer Supported Collaborative Work. SIGOIS Bulletin, Fall, 1993.

 

Invited Book Chapter:

Using Multi-modal Sensing for Human Activity Modeling in the Real World. (2009). Harrison, B., Consolvo, S., and Choudhury, T., Book Chapter in Handbook of Ambient Inteliigence and Smart Environments. Springer-Verlag.

Multimedia Tools for Social and Interactional Data Collection and Analysis. (1995). The Social and Interactional Dimensions of Human-Computer Interfaces. Peter Thomas (Ed.). Cambridge University Press. 1995.

 

Invited Workshops and Tutorials:

Increasing the Breadth: Applying Sensors, Inference and Self-Report in Field Studies with the MyExperience Tool. (2007). (with Froehlich, J., Chen, M. Y., Consolvo, S., Landay, J.). To appear as a Ubicomp 2007 workshop paper. 16-19 September, 2007. Innsbruck, Austria.

Augmenting Everyday Objects for Healthcare Monitoring Applications. (2007). Invited Workshop paper on TangibleUser Interfaces in Context and Theory, ACM CHI 2007.

Moving Towards Naturalistic Interaction with Invisible Interfaces: Can “Digital Simplicity” be Achieved? (2006). Invited Workshop on Tangible and Embedded Interfaces, ACM SIGCHI 2006.

An Activity Centric Approach to Context Sensitive Time Management. Invited Workshop on The Temporal Aspects of Work, ACM SIGCHI 2004.

Designing for Wireless Devices, Invited Workshop on The Future of Wireless Technology. FX-Palo Alto Labs, October 2001.

Workshop on Distributed and Disappearing User Interfaces in Ubiquitous Computing, ACM SIGCHI 2000. 

Telepresence and Communication Technologies. (1992). (with M. Mantei, B. Buxton, R. Baecker). Tutorial at Graphics Interface'92 Conference, Vancouver, CA.

00beverly@gmail.com © Beverly Harrison 2012